Tuesday, May 26, 2015
My time at Aeria/Playnext Games was fun. I got to work on a Assassins Creed game and there is one character in particular that I enjoyed making concept art for. Should Ubisoft ever go to Japan with their series in a grander game I hope they reference our Hattori Hanzo into the lore. The image to the right of the rough is the final and wasn't painted by me but I did oversee final and did cleanup. Also below are some other rough card description art that I did. I have tons of these but many are heavy in the photobash/production realm and its difficult to take whole credit for that kind of art for me.
Wednesday, May 20, 2015
The following are concept art and game art that I did for a game called Champs. This is a Chibbet the "cute" race of the game that made. The first one is the ground base character. The second is a Shrubber who was one of the middling characters I think. I build the entire race and rank structure for these guys. I used to joke that we should have ditched all the human characters of the game and made an entire game based off of these guys and we would have been more successful. I still stand by that.
Tuesday, May 19, 2015
Monday, May 18, 2015
This was a card I did for Wizards of The Coast. I remember the description of a defaced ancient city taken over by a savage people. Their symbol was and eye surrounded by flame. So I figured why not make the flames of the symbol like those cave spit paintings or blood finger painting. At first I made the city more Romanesque but they didn't like it. So I changed it to be more gothic in look.
From what I remember of this guy VanCleef is he is a hero Pirate who eventually dies. I was supposed to make a scene that would foreshadow his death. I wanted to make something haunting including the Jolly Roger flag. My first sketch I think was nice and creepy but maybe too creepy like he was already dead.